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Re-examining disordered videogame use

First published on HealthTimes – January 20th, 2018

 

T

he pitfalls of regular videogame use were once again highlighted late last year with the World Health Organisation (WHO) releasing details of the beta-draft of the 11th iteration of the International Classification of Diseases, the ICD-11, which included proposed diagnostic criteria for “gaming disorder”.

This is slightly different to the current inclusion in the Diagnostic and Statistical Manual of Mental Disorders – the DSM-5, which included “internet gaming disorder” as a condition for future study back in 2013. With 93% of Australian households now containing one or more gaming devices, and 67% of the total population regularly playing games (Digital Australia Report 2018), it is time that condition was further studied.

Psychiatrist Dr Jennifer Hazel is founder and Executive Director of CheckPoint, a non-profit organisation connecting mental health care with videogame technology that provides education, consultation and resources to games industry and clinical professionals.

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